i think that if you get more and more popular you could always show the company your works and fame . at the same time you could try to find people on DA who are expert company and work your way from there . to me i think your really popular and maybe a fb acc or a tumbler work your way up ?
well you use what ever you want , but if i were you id try to make my own blog and try to get your works out there to make it somewhat main stream and if you show companies these progress and you know what from the commissions you make save enough to go to simple classes or a community college with digital art to also show these companys or game companys not only your works and that you have experience in school and that you learned as much about digital art as possible , in my opinion bc from what i see and your cloths design you can really help alot of game designers and the cloths they could use
Nah I hae to pay the whole year in advance and shcolarship would only reduce the price to 3000euros, it still too much if you take on count the fact I'd have to pay the rent of an appartment and the living expenses.
Find an Indie team to hook up with. Indie developers are far more likely to take in "strays" of the Art community (i.e. people without official schooling, but that still have art and design skill that they could use) than big name companies. You won't get as much recognition or income as you would working with a big company, but at least you'd be able to get your foot in the door and use those endeavors as your references if you want to take it further.